Competition at Faith & Firearms League is designed to challenge your skill, sharpen your focus, and build real confidence in a structured, supportive environment.
Whether you're newer to practical shooting or refining advanced skills, our events are built around safety, consistency, and steady growth.
Below you’ll find everything you need to know about our Course of Fire, Range Rules, and League Rules so you can show up prepared and ready to compete.
Revolvers: .38 Special, .357 Magnum, and larger
Semi-automatics: 380 Auto, 9mm Parabellum and larger
Barrel lengths and extensions exceeding 6.02 inches are prohibited
Both Iron Sights and Optics are allowed in this League
No reload ammo allowed
It is strongly encouraged that competitors use the same firearm they use for everyday carry

All shooters are expected to follow FrogBones' range safety policies. Key rules include:
• Eye and ear protection required at all times inside the range facility
• No food, drinks, tobacco, or alcohol on the range
• All firearms must remain pointed downrange and be cleared when not actively firing
• No firearms outside the lane booth — all must be bagged or cased before leaving the firing area
• All ammunition must be screened and approved by range staff (no reloads, no steel, no armor-piercing)
• Shooters under 18 must be supervised by a legal guardian at all times
• Only one person in the firing area per lane at a time
• Safe firearm handling is required — unsafe behavior will result in removal from the range
For complete range policies, visit FrogBones.com.

Eligibility
•Minimum age is 18 years old, unless a parent or legal guardian is also on the team
Team Structure
•Teams consist of 4–5 shooters
•The team’s three (3) highest scores count toward the match total
•Rosters may be amended until the end of the match
Match Rotations
•Shooters compete in rotations
•One shooter per team fires per rotation
•Rotations continue until up to five (5) shooters have competed
•Shooters may not compete in more than one rotation per match (except in tie-breakers)
Forfeits
•Competing with fewer than three (3) shooters constitutes a forfeit
•The forfeiting team receives the greater of:
100 points, or their cumulative shooter total
•The opposing team must still complete the match
Scoring
•“Best Case” scoring using IDPA practice targets
•Perfect score: 100
•Each shot off paper or not fired: -4 points
•One (1) alibi per shooter per match
•Only the shooter’s name may be written on the target
•All scoring decisions by league staff are final
•No protests permitted
Tie Breakers
•Each team designates one shooter
•Six (6) rounds from the longest match distance within 15 seconds
•Additional shooters rotate until tie is broken
Playoffs & Seeding
•Shooters must participate in at least four (4) matches to qualify for playoffs
•Seeding determined by regular season standings
•Ties broken by total season points
•Top four (4) teams advance to playoffs